Monday, 14 July 2014

Asset Manager Update 2

Got much further with the asset manager, had some problems when switching to PySide to work with Maya, as it appears not all of PyQts is the same, the problem i had was button Groups would not work, so i had to group all my radio buttons into separate UI elements.

But here is the Demo of it in pretty much a working state, nearly all of the planned features are implemented, i.e. Control over assets, position, rotation and scale, as well as being able to place assets with a click.  Also the UI can narrow down to a specific projects assets to help keep things tidy.

Demo


A feature i still haven't implemented is the ability to "paint" multiple objects at once, and it may be because of the way i am importing the assets, so with some help from some forums, i might be bale to get it working

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